-
-
Notifications
You must be signed in to change notification settings - Fork 303
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Refactor glTFResource
#1831
Refactor glTFResource
#1831
Conversation
Codecov ReportAttention:
Additional details and impacted files@@ Coverage Diff @@
## dev/1.2 #1831 +/- ##
===========================================
+ Coverage 65.09% 65.16% +0.06%
===========================================
Files 473 473
Lines 23750 23801 +51
Branches 3368 3381 +13
===========================================
+ Hits 15461 15510 +49
- Misses 7094 7101 +7
+ Partials 1195 1190 -5
☔ View full report in Codecov by Sentry. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
+1
* dev/1.2: (31 commits) Add sunSource (galacean#1823) Fix(ShaderLab): make `UsePass` directive compatible with all builtin shader names (galacean#1855) feat: ParticleGenerator support simulationSpeed (galacean#1854) fix: sprite destroy (galacean#1852) "v1.1.0-beta.18" Fix quaternion to euler bug (galacean#1851) Fix ColorOverLifetimeModule mode invalid bug (galacean#1850) fix: no autoplay when set animatorController after enable (galacean#1843) Refactor `glTFResource` (galacean#1831) Fix material destoroy bug (galacean#1847) Fix Sprite can't batch bug caused by material instance (galacean#1830) "v1.1.0-beta.17" fix: glTF animation parse bug (galacean#1845) fix: mesh decoder (galacean#1844) "v1.1.0-beta.16" Fix blendShape crossFade bug (galacean#1841) fix: ignore ambient in 2d template (galacean#1836) "v1.1.0-beta.15" Fix blendShapeAnimation crossFade bug (galacean#1840) fix: ignore case of asset url (galacean#1809) ... # Conflicts: # packages/loader/src/gltf/parser/GLTFParserContext.ts
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
template resources
and use it to release resources of glTFResource BUG